From 815b742006732b1ccdb665ba5c076fbb7b1e79c6 Mon Sep 17 00:00:00 2001 From: Ahmed Date: Sat, 20 Jun 2026 00:08:40 +0300 Subject: fix: bunch of vibed edits to fix vibed edits --- jeeves/duck.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'jeeves/duck.py') diff --git a/jeeves/duck.py b/jeeves/duck.py index 03804d1..1809456 100644 --- a/jeeves/duck.py +++ b/jeeves/duck.py @@ -30,7 +30,7 @@ from sopel import plugin SPAWN_MSG = "\x02** A duck appears! **\x02 Quick, type !bang to shoot it!" FLEE_MSG = "\x02** The duck got away! **\x02 Too slow." -EMPTY_MSG = "*click* — chamber is empty. Use !reload first." +EMPTY_MSG = "*click* chamber is empty. Use !reload first." MOCK_MSG = "BLAM! ...at what? There's no duck, {nick}. You waste your shot." KILL_MSG = "\x02BLAM!\x02 {nick} shot the duck in \x02{elapsed:.2f}s\x02! (+1 pt)" @@ -123,7 +123,7 @@ def _tick(bot): st["enabled"] = False st["next_spawn"] = float("inf") bot.say( - f"Hunt over — no players for {idle} round(s). " + f"Hunt over, no players for {idle} round(s). " f"Type !hunt start to begin again.", channel, ) -- cgit v1.2.3