From 815b742006732b1ccdb665ba5c076fbb7b1e79c6 Mon Sep 17 00:00:00 2001 From: Ahmed Date: Sat, 20 Jun 2026 00:08:40 +0300 Subject: fix: bunch of vibed edits to fix vibed edits --- dev-docs/daffy.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'dev-docs/daffy.md') diff --git a/dev-docs/daffy.md b/dev-docs/daffy.md index 5ac7815..96e0539 100644 --- a/dev-docs/daffy.md +++ b/dev-docs/daffy.md @@ -112,7 +112,7 @@ increments but is never compared to a threshold. `!hunt idle N` checks the current `empty_rounds` immediately on set. If the counter already meets the new threshold and no duck is active, the hunt stops -right away with an announcement — same behaviour as if the flee had just +right away with an announcement, same behaviour as if the flee had just triggered it. This prevents a silent bypass where setting a lower threshold while `empty_rounds` was already at or above it would have no effect until the next flee, and a single kill in between would reset the counter and escape -- cgit v1.2.3